How do I access history in Maya?

How do I access history in Maya?

The object history is in the channel box on the right, to clear the history you select the object then look under edit for delete by type and choose history.

How do I remove an edge loop in Maya?

Help

  1. Select the edges you want to delete.
  2. Do one of the following: Press Ctrl + Delete. Press Ctrl + Backspace. Select Edit Mesh > Delete Edge/Vertex. The selected edges and the associated vertices are deleted.

How do I edit shapes in Maya?

Also known as targets or blend shape targets, target shapes are the individual "poses" that you create in order to deform the base object....To open the Shape Editor:

  1. Click the icon on the Sculpting shelf.
  2. In the main menu bar: Windows > Animation Editors > Shape Editor.
  3. In a panel: Panels > Panel > Shape Editor.

How do I connect vertices in Maya?

Help

  1. Select the vertices you want to merge.
  2. Do one of the following: From the main menu bar, select Edit Mesh > Merge Components > . ...
  3. In the Merge Vertices options window that appears, adjust the Threshold.
  4. Click Merge. When the distance between the selected vertices is smaller than the Threshold value, they are merged.

How do you connect objects in Maya?

Combine polygon meshes

  1. Select the meshes you want to combine into a single object.
  2. Select Mesh > Combine or click in the Modeling Toolkit. The meshes are combined as separate polygon shells into a new polygon mesh node. The new object is named after the first selected object and increments by 1.

How do I use connecta in Maya?

You can access the Connect Tool via:

  1. The Tools section of the Modeling Toolkit window, and clicking .
  2. The main menu bar, by selecting Mesh Tools > Connect.
  3. The marking menu, by selecting Connect Tool (to open the marking menu, Shift + right-click when an object, edge, or face is selected).

How do you create an edge between two vertices in Maya?

Select a path of edges between two vertices

  1. In the scene view, select the surface mesh whose edges you wish to select.
  2. From the Polygons menu set, choose Select > Shortest Edge Path Tool. ...
  3. To select a path of edges on the mesh, click a vertex to specify the start of the edge path, then click a second vertex to specify the end of the path.

How do you multi cut in Maya?

You can access the Multi-Cut Tool via:

  1. The Tools section of the Modeling Toolkit window, and clicking .
  2. The main menu bar, by selecting Mesh Tools > Multi-Cut.
  3. The marking menu, by selecting Multi-Cut Tool (to open the marking menu, Shift + right-click when an object, edge, or face is selected).

How do I create an edge between two vertices in blender?

The steps to make new edges are as follows:

  1. In Edit Mode, click on the Vertex Select icon and right-click on the first vertex of your new edge. Holding down the Shift key, right-click on the second vertex.
  2. Hit F on the keyboard to make a new edge.

How do you use the bridge tool in Maya?

Use one of the following methods to access the Bridge command:

  1. Select Edit Mesh > Bridge in the main menu bar.
  2. Select Bridge from the marking menu (Shift + right-click)
  3. Click in the Modeling Toolkit.

How do you bridge edges in Maya?

  1. Select the border edges you want to bridge by doing one of the following: ...
  2. Select Edit Mesh > Bridge > .
  3. In the Bridge Options window that appears, set the options as required.
  4. Click Bridge to create the bridging faces and close the window.

How do I install plugins in Maya?

Installation into Maya plug-in directory

  1. Copy SimplygonMaya. mll located in C:/SimplygonSDK_9. 0/Maya/Maya into bin/plug-ins of the Maya installation directory.
  2. Copy SimplygonMayaUI. nll. dll located in C:/SimplygonSDK_9.

How do you fill a mesh?

Depending on the topology of the mesh, you could try:

  1. Grid fill ( Ctrl F > Grid fill).
  2. Alt F to fill, then Alt J to try and remove unnecessary triangles.
  3. Simply filling with an N-gon ( F ).

How do you fix the mesh in blender?

Blender

  1. Step 1: Open STL file. File > Import > STL. ...
  2. Step 2: Edit STL file. Switch from Object to Edit You can now see all the edges your model.
  3. Step 3: STL Repair. Activate the 3D Print Toolbox: File > User Preferences > Add-Ons > Mesh: 3D Print Toolbox.
  4. Step 4: Export as STL file.

What is a mesh?

A mesh is a collection of vertices, edges, and faces that describe the shape of a 3D object: ... (The plural of vertex is "vertices") An edge is a straight line segment connecting two vertices. A face is a flat surface enclosed by edges.

How do you simplify a mesh in blender?

To use the Decimate Geometry tool while editing a model in Blender:

  1. Select the model and switch to Edit Mode. ...
  2. Select Mesh > Clean up > Decimate Geometry from the bottom menu. ...
  3. In the Decimate Geometry options, set Ratio to the percentage by which to reduce the triangle count. ...
  4. Save the file and export as an .

How do you triangulate a mesh in blender?

4 Answers. You can untriangulate the selected portion of a mesh by hitting Alt J . This will only create quads so some manual cleanup may be necessary if you need n-gons. You can do this by selecting the leftover edges and hitting X and clicking Dissolve Edges.

How do you triangulate a model?

In edit mode, select all faces you need to triangulate, and then press CTRL-T. To “un” triangulate them, you can press ALT-J.

How do you show triangles in blender?

Select your object, and go into edit mode ( Tab ). In the info bar it will say how many triangles are in your object. In object mode it will tell you how many triangles you have in the current layer(s).